By being an enthusiastic individual that always aims to go the extra mile, from creating, to providing, to informing, I always go above and beyond to demonstrate and improve my abilities. I'm easily motivated when it comes to work I enjoy, allowing me to excel at tasks. I hope to further improve my skills beyond my current ability, and gain experience in a challenging new work environment.
Unfortunately all of my industry work is under NDA/not released yet. But I'd love to talk about the skills I've gained and the work I've done more generally.
BSc Technical Game Development with First Class Honours
I had somewhat of a head start at university when it came to practical skills and in engine work, and it showed in my projects and submissions. Knowledge of C# programming in Unity rather than just Unreal blueprints proved invaluable. I participated in many more game jams and group projects, and created many prototypes that solidified my specialism of technical game development and prototyping. I graduated with First Class honours and was put forward for an internship at Radical Forge
NextGen Level 3 Diploma in Games, Animation and VFX at Distinction
AS-level IT at Merit
NextGen was where I really began my game development journey proper. I had dabbled previous with HTML5 and Unity but it was here that I learned the practical skills to let me put my designs into practice. I participated in many game jams and even some promotional content for the college. I was the only graduate to specialise in VR and did so well I was invited to show my work to industry partners such as Sony and Rebellion Games in London.
GCCEs Inc. English + Maths
12 GCSEs with 7 A*-C (Inc. English, Maths, and Science)
Oct 2023 - Present
Jnr Technical Designer
After a while working on a TBA major project in the studio, I moved to the prototyping team. This is in line with my personal skills and desired career path and came with a role change reflecting so. This role and change has furthered my rapid prototyping skills and given me very practical experience with Unreal Engine and blueprinting.
Jul 2022 - Oct 2023
Jnr Game Designer
Starting as an intern, I was tasked with designing new gameplay systems for a TBA Unity project, I gained extremely valuable practical skills and was lead on features core to the project.
Nov 2021 - June 2022
Head Barista/Sales Assistant
Geek Retreat Middlesbrough
At Geek Retreat Middlesbrough I worked front of house serving customers and offering support and recommendations on games and products offered. I ran multiple regular card game events and was selected for a worldwide reveal of an element of a multi-billion dollar card game.
Jun 2020 - Aug 2020
Care UK Residential Care
I worked in a kitchen assistant role at the height of the pandemic where my responsibilities included food preparation/handling, serving, and cleaning.
Jun 2019 - Aug 2019
I worked at a summer camp for underprivileged youths over summer abroad in Wisconsin USA. This role included time-keeping/scheduling, communication under pressure, and constant supervision of children between ages 8 to 16.